During the third semester at the IT University I had a course on experimental game play, where we were to design and implement games based around different design challenges. My areas of involvement included design and quality assurance, although I wasn’t in from the beginning on Monkeat.

Monkeat is a game about a man that slowly turns into a monkey while eating bananas that are catched in the air with the mouth. The design challenge was to: “design and implement a game playable with one button”.

Download the game

Download the personal postmortem